
The Trial
- Act
- Glory
Description
You join a line of people entering a massive building.
As you pass under a golden archway, horns blare, confetti explodes, and streamers glide down from the ceiling!
“Entrant -1, you are the DECIDER for today's Trial.”
- Accept Serve as today's Decider.
- Reject You are not allowed to Reject.
→ merchant
A wealthy-looking merchant, presents his case. He is accused of murder by one of his rivals. The evidence is thin, and you have a feeling that the man is innocent, but the onlookers seem out for blood.
- DECIDE: Guilty Add Regret to your Deck. Obtain 2 random Relics.
- DECIDE: Innocent Add Shame to your Deck. Upgrade 2 cards.
→ merchant guilty
You rule that all of the man's possessions are to be taken and given as processing fees for the court.
The crowd howls in glee!
→ merchant innocent
You go with your conscience and rule that the man is innocent.
Despite the boos and accusations of being a “paid-off judge” you feel like you did the right thing.
→ noble
A powerful noble steps forward. You find a note in your pocket indicating that if you decide innocence you will be handsomely rewarded. The noble barely argues against the corruption charges and gives you a knowing smirk.
You can't stop corruption but you can pocket some gold...
- DECIDE: Guilty Heal 10 HP.
- DECIDE: Innocent Add Regret to your Deck. Obtain 300 Gold.
→ noble guilty
The powerful noble was beheaded.
One less corrupt noble.
→ noble innocent
You don't really know that he's guilty... Yeah, that's it!
The bribe has nothing to do with the outcome here. Nope.
→ nondescript
A nondescript woman with a hard-to-read face steps forward. She is charged with the crime of theft and con-artistry. When the woman speaks, you believe her, but ample witnesses attest to her misdeeds.
Both sides of the story are compelling!
- DECIDE: Guilty Add Doubt to your Deck. Gain 2 card rewards.
- DECIDE: Innocent Add Doubt to your Deck. Transform 2 cards.
→ nondescript guilty
You aren't totally sure, but making the hard choice, you think the evidence is adequate.
Did you really make the right call?
→ nondescript innocent
You aren't totally sure, but you have a reasonable doubt.
You don't know if you made the right call, but innocence seems like the better choice.
→ Reject
“YOU CANNOT REFUSE!!”
Shouts the Grand Arbiter of the Courts.
“Those who reject this privilege are penalized with DEATH. Do you still defy!?”
- Accept Give in. Serve as today's Decider.
- Double Down Face lethal repercussions.