Cards
BashCost 2 · Attack · BasicDeal 8 damage.
Apply 2 Vulnerable.
StrikeCost 1 · Attack · BasicDeal 6 damage.
DefendCost 1 · Skill · BasicGain 5 Block.
AngerCost 0 · Attack · CommonDeal 6 damage.
Add a copy of this card into your Discard Pile.
Body SlamCost 1 · Attack · CommonDeal damage equal to your Block.
BreakthroughCost 1 · Attack · CommonLose 1 HP.
Deal 9 damage to ALL enemies.
CinderCost 2 · Attack · CommonDeal 17 damage.
Exhaust the top card of your Draw Pile.
HeadbuttCost 1 · Attack · CommonDeal 9 damage.
Put a card from your Discard Pile on top of your Draw Pile.
Iron WaveCost 1 · Attack · CommonGain 5 Block.
Deal 5 damage.
Molten FistCost 1 · Attack · CommonDeal 10 damage.
Double the enemy's Vulnerable.
Exhaust.
Perfected StrikeCost 2 · Attack · CommonDeal 6 damage.
Deals 2 additional damage for ALL your cards containing “Strike”.
Pommel StrikeCost 1 · Attack · CommonDeal 9 damage.
Draw 1 card.
Setup StrikeCost 1 · Attack · CommonDeal 7 damage.
Gain 2 Strength this turn.
Sword BoomerangCost 1 · Attack · CommonDeal 3 damage to a random enemy 3 times.
ThunderclapCost 1 · Attack · CommonDeal 4 damage and apply 1 Vulnerable to ALL enemies.
Twin StrikeCost 1 · Attack · CommonDeal 5 damage twice.
ArmamentsCost 1 · Skill · CommonGain 5 Block.
Upgrade a card in your Hand.
Blood WallCost 2 · Skill · CommonLose 2 HP.
Gain 16 Block.
BloodlettingCost 0 · Skill · CommonLose 3 HP.
Gain 
.
HavocCost 1 · Skill · CommonPlay the top card of your Draw Pile and Exhaust it.
Shrug It OffCost 1 · Skill · CommonGain 8 Block.
Draw 1 card.
TrembleCost 1 · Skill · CommonApply 2 Vulnerable.
True GritCost 1 · Skill · CommonGain 7 Block.
Exhaust 1 card at random.
Ashen StrikeCost 1 · Attack · UncommonDeal 6 damage.
Deals 3 additional damage for each card in your Exhaust Pile.
BludgeonCost 3 · Attack · UncommonDeal 32 damage.
BullyCost 0 · Attack · UncommonDeal 4 damage.
Deals 2 additional damage for each Vulnerable on the enemy.
DismantleCost 1 · Attack · UncommonDeal 8 damage.
If the enemy is Vulnerable, hits twice.
Fight Me!Cost 2 · Attack · UncommonDeal 5 damage twice.
Gain 2 Strength.
The enemy gains 1 Strength.
GrappleCost 1 · Attack · UncommonDeal 7 damage.
Whenever you gain Block this turn, deal 5 damage to the enemy.
HemokinesisCost 1 · Attack · UncommonLose 2 HP.
Deal 14 damage.
Howl from BeyondCost 3 · Attack · UncommonDeal 16 damage to ALL enemies.
At the start of your turn, plays from the Exhaust Pile.
PillageCost 1 · Attack · UncommonDeal 6 damage.
Draw cards until you draw a non-Attack card.
RampageCost 1 · Attack · UncommonDeal 9 damage.
Increase this card's damage by 5 this combat.
SpiteCost 0 · Attack · UncommonDeal 6 damage.
If you lost HP this turn, draw 1 card.
StompCost 3 · Attack · UncommonDeal 12 damage to ALL enemies.
Costs 1 less
for each Attack played this turn.
UnrelentingCost 2 · Attack · UncommonDeal 12 damage.
The next Attack you play costs 0
.
UppercutCost 2 · Attack · UncommonDeal 13 damage.
Apply 1 Weak.
Apply 1 Vulnerable.
WhirlwindCost X · Attack · UncommonDeal 5 damage to ALL enemies X times.
Battle TranceCost 0 · Skill · UncommonDraw 3 cards.
You cannot draw additional cards this turn.
Burning PactCost 1 · Skill · UncommonExhaust 1 card.
Draw 2 cards.
Demonic ShieldCost 0 · Skill · UncommonLose 1 HP.
Give another player Block equal to your Block.
Exhaust.
DominateCost 1 · Skill · UncommonGain 1 Strength for each Vulnerable on the enemy.
Exhaust.
Evil EyeCost 1 · Skill · UncommonGain 8 Block.
Gain another 8 Block if you have Exhausted a card this turn.
Expect a FightCost 2 · Skill · UncommonGain
for each Attack in your Hand.
Flame BarrierCost 2 · Skill · UncommonGain 12 Block.
Whenever you are attacked this turn, deal 4 damage back.
Forgotten RitualCost 1 · Skill · UncommonIf you Exhausted a card this turn, gain 

.
Infernal BladeCost 1 · Skill · UncommonAdd a random Attack into your Hand. It's free to play this turn.
Exhaust.
RageCost 0 · Skill · UncommonWhenever you play an Attack this turn, gain 3 Block.
Second WindCost 1 · Skill · UncommonExhaust all non-Attack cards in your Hand. Gain 5 Block for each card Exhausted.
TauntCost 1 · Skill · UncommonGain 7 Block.
Apply 1 Vulnerable.
Drum of BattleCost 0 · Power · UncommonDraw 2 cards.
At the start of your turn, Exhaust the top card of your Draw Pile.
Feel No PainCost 1 · Power · UncommonWhenever a card is Exhausted, gain 3 Block.
InfernoCost 1 · Power · UncommonAt the start of your turn, lose 1 HP.
Whenever you lose HP on your turn, deal 6 damage to ALL enemies.
InflameCost 1 · Power · UncommonGain 2 Strength.
JugglingCost 1 · Power · UncommonAdd a copy of the third Attack you play each turn into your Hand.
RuptureCost 1 · Power · UncommonWhenever you lose HP on your turn, gain 1 Strength.
StampedeCost 2 · Power · UncommonAt the end of your turn, 1 random Attack in your Hand is played against a random enemy.
Stone ArmorCost 1 · Power · UncommonGain 4 Plating.
ViciousCost 1 · Power · UncommonWhenever you apply Vulnerable, draw 1 card.
ConflagrationCost 1 · Attack · RareDeal 8 damage to ALL enemies.
Deals 2 additional damage for each other Attack you've played this turn.
FeedCost 1 · Attack · RareDeal 10 damage.
If Fatal, raise your Max HP by 3.
Exhaust.
Fiend FireCost 2 · Attack · RareExhaust your Hand.
Deal 7 damage for each card Exhausted.
Exhaust.
MangleCost 3 · Attack · RareDeal 15 damage.
Enemy loses 10 Strength this turn.
Pact's EndCost 0 · Attack · RareCan only be played if you have 3 or more cards in your Exhaust Pile.
Deal 17 damage to ALL enemies.
Tear AsunderCost 2 · Attack · RareDeal 5 damage.
Hits an additional time for each time you lost HP this combat.
ThrashCost 1 · Attack · RareDeal 4 damage twice.
Exhaust a random Attack in your Hand and add its damage to this card.
BrandCost 0 · Skill · RareLose 1 HP.
Exhaust 1 card.
Gain 1 Strength.
CascadeCost X · Skill · RarePlay the top X cards of your Draw Pile.
ColossusCost 1 · Skill · RareGain 5 Block.
You receive 50% less damage from Vulnerable enemies this turn.
ImperviousCost 2 · Skill · RareGain 30 Block.
Exhaust.
OfferingCost 0 · Skill · RareLose 6 HP.
Gain 
.
Draw 3 cards.
Exhaust.
One-Two PunchCost 1 · Skill · RareThis turn, your next Attack is played an extra time.
Primal ForceCost 0 · Skill · RareTransform all Attacks in your Hand into Giant Rock.
StokeCost 1 · Skill · RareExhaust your Hand.
Draw a card for each card Exhausted.
Exhaust.
AggressionCost 1 · Power · RareAt the start of your turn, put a random Attack from your Discard Pile into your Hand and Upgrade it.
BarricadeCost 3 · Power · RareBlock is not removed at the start of your turn.
Crimson MantleCost 1 · Power · RareAt the start of your turn, lose 1 HP and gain 8 Block.
CrueltyCost 1 · Power · RareVulnerable enemies take an additional 25% damage.
Dark EmbraceCost 2 · Power · RareWhenever a card is Exhausted,
draw 1 card.
Demon FormCost 3 · Power · RareAt the start of your turn, gain 2 Strength.
HellraiserCost 2 · Power · RareWhenever you draw a card containing “Strike”, it is played against a random enemy.
JuggernautCost 2 · Power · RareWhenever you gain Block, deal 5 damage to a random enemy.
PyreCost 2 · Power · RareGain
at the start of each turn.
TankCost 1 · Power · RareTake double damage from enemies.
Allies take half damage from enemies.
UnmovableCost 2 · Power · RareThe first time you gain Block from a card each turn, double the amount gained.
BreakCost 2 · Attack · AncientDeal 20 damage.
Apply 5 Vulnerable.
CorruptionCost 3 · Power · AncientSkills cost 0
.
Whenever you play a Skill, Exhaust it.
NeutralizeCost 0 · Attack · BasicDeal 3 damage.
Apply 1 Weak.
StrikeCost 1 · Attack · BasicDeal 6 damage.
DefendCost 1 · Skill · BasicGain 5 Block.
SurvivorCost 1 · Skill · BasicGain 8 Block.
Discard 1 card.
Dagger SprayCost 1 · Attack · CommonDeal 4 damage to ALL enemies twice.
Dagger ThrowCost 1 · Attack · CommonDeal 9 damage.
Draw 1 card.
Discard 1 card.
Flick-FlackCost 1 · Attack · CommonSly.
Deal 7 damage to ALL enemies.
Leading StrikeCost 1 · Attack · CommonDeal 7 damage.
Add 1 Shiv into your Hand.
Poisoned StabCost 1 · Attack · CommonDeal 6 damage.
Apply 3 Poison.
RicochetCost 2 · Attack · CommonSly.
Deal 3 damage to a random enemy 4 times.
SliceCost 0 · Attack · CommonDeal 6 damage.
Sucker PunchCost 1 · Attack · CommonDeal 8 damage.
Apply 1 Weak.
AcrobaticsCost 1 · Skill · CommonDraw 3 cards.
Discard 1 card.
AnticipateCost 0 · Skill · CommonGain 3 Dexterity this turn.
BackflipCost 1 · Skill · CommonGain 5 Block.
Draw 2 cards.
Blade DanceCost 1 · Skill · CommonAdd 3 Shivs into your Hand.
Exhaust.
Cloak and DaggerCost 1 · Skill · CommonGain 6 Block.
Add 1 Shiv into your Hand.
Deadly PoisonCost 1 · Skill · CommonApply 5 Poison.
DeflectCost 0 · Skill · CommonGain 4 Block.
Dodge and RollCost 1 · Skill · CommonGain 4 Block.
Next turn, gain 4 Block.
Piercing WailCost 1 · Skill · CommonALL enemies lose 6 Strength this turn.
Exhaust.
PreparedCost 0 · Skill · CommonDraw 1 card.
Discard 1 card.
SnakebiteCost 2 · Skill · CommonRetain.
Apply 7 Poison.
UntouchableCost 2 · Skill · CommonSly.
Gain 9 Block.
BackstabCost 0 · Attack · UncommonInnate.
Deal 11 damage.
Exhaust.
DashCost 2 · Attack · UncommonGain 10 Block.
Deal 10 damage.
FinisherCost 1 · Attack · UncommonDeal 6 damage for each Attack already played this turn.
FlechettesCost 1 · Attack · UncommonDeal 5 damage for each Skill in your Hand.
Follow ThroughCost 1 · Attack · UncommonDeal 6 damage to ALL enemies.
If the last card you played this turn was a Skill, apply 1 Weak to ALL enemies.
Memento MoriCost 1 · Attack · UncommonDeal 8 damage.
Deals 4 additional damage for each card discarded this turn.
PinpointCost 3 · Attack · UncommonDeal 17 damage.
Costs 1 less
for each Skill played this turn.
PounceCost 2 · Attack · UncommonDeal 12 damage.
The next Skill you play costs 0
.
Precise CutCost 0 · Attack · UncommonDeal 13 damage.
Deals 2 less damage for each other card in your Hand.
PredatorCost 2 · Attack · UncommonDeal 15 damage.
Next turn, draw 2 cards.
SkewerCost X · Attack · UncommonDeal 7 damage X times.
StrangleCost 1 · Attack · UncommonDeal 8 damage.
Whenever you play a card this turn, the enemy loses 2 HP.
BlurCost 1 · Skill · UncommonGain 5 Block.
Block is not removed at the start of your next turn.
Bouncing FlaskCost 2 · Skill · UncommonApply 3 Poison to a random enemy 3 times.
Bubble BubbleCost 1 · Skill · UncommonIf the enemy has Poison, apply 9 Poison.
Calculated GambleCost 0 · Skill · UncommonDiscard your Hand,
then draw that many cards.
Exhaust.
Escape PlanCost 0 · Skill · UncommonDraw 1 card.
If you draw a Skill, gain 3 Block.
ExpertiseCost 1 · Skill · UncommonDraw cards until you have 6 in your Hand.
ExposeCost 0 · Skill · UncommonRemove all Artifact and Block from the enemy.
Apply 2 Vulnerable.
Exhaust.
FlankingCost 2 · Skill · UncommonThe enemy takes double damage from other players this turn.
Hand TrickCost 1 · Skill · UncommonGain 7 Block.
Add Sly to a Skill in your Hand this turn.
HazeCost 3 · Skill · UncommonSly.
Apply 4 Poison to ALL enemies.
Hidden DaggersCost 0 · Skill · UncommonDiscard 2 cards.
Add 2 Shivs into your Hand.
Leg SweepCost 2 · Skill · UncommonApply 2 Weak.
Gain 11 Block.
MirageCost 1 · Skill · UncommonGain Block equal to Poison on ALL enemies.
Exhaust.
ReflexCost 3 · Skill · UncommonSly.
Draw 2 cards.
TacticianCost 3 · Skill · UncommonSly.
Gain
.
Up My SleeveCost 2 · Skill · UncommonAdd 3 Shivs into your Hand.
Reduce this card's cost by 1.
AccuracyCost 1 · Power · UncommonShivs deal 4 additional damage.
FootworkCost 1 · Power · UncommonGain 2 Dexterity.
Infinite BladesCost 1 · Power · UncommonAt the start of your turn, add 1 Shiv into your Hand.
Noxious FumesCost 1 · Power · UncommonAt the start of your turn, apply 2 Poison to ALL enemies.
OutbreakCost 1 · Power · UncommonEvery 3 times you apply Poison, deal 11 damage to ALL enemies.
Phantom BladesCost 1 · Power · UncommonShivs gain Retain.
The first Shiv you play each turn deals 9 additional damage.
SpeedsterCost 2 · Power · UncommonWhenever you draw a card during your turn, deal 2 damage to ALL enemies.
Well-Laid PlansCost 1 · Power · UncommonAt the end of your turn, Retain up to 1 card.
AssassinateCost 0 · Attack · RareInnate.
Deal 10 damage.
Apply 1 Vulnerable.
Exhaust.
Echoing SlashCost 1 · Attack · RareDeal 10 damage to ALL enemies.
Repeat this effect for each enemy killed.
Grand FinaleCost 0 · Attack · RareCan only be played if there are no cards in your Draw Pile. Deal 50 damage to ALL enemies.
MurderCost 3 · Attack · RareDeal 1 damage.
Deals 1 additional damage for each card drawn this combat.
The HuntCost 1 · Attack · RareDeal 10 damage.
If Fatal, gain an additional card reward.
Exhaust.
AdrenalineCost 0 · Skill · RareGain
.
Draw 2 cards.
Exhaust.
Blade of InkCost 1 · Skill · RareThis turn, whenever you play an Attack, gain 2 Strength this turn.
Bullet TimeCost 3 · Skill · RareYou cannot draw additional cards this turn. ALL cards in your Hand are free to play this turn.
BurstCost 1 · Skill · RareThis turn, your next Skill is played an extra time.
Corrosive WaveCost 1 · Skill · RareWhenever you draw a card this turn, apply 3 Poison to ALL enemies.
Knife TrapCost 2 · Skill · RarePlay every Shiv in your Exhaust Pile on the enemy.
MalaiseCost X · Skill · RareEnemy loses X Strength. Apply X Weak.
Exhaust.
NightmareCost 3 · Skill · RareChoose a card.
Next turn, add 3 copies of that card into your Hand.
Exhaust.
Shadow StepCost 1 · Skill · RareDiscard your Hand.
Next turn, Attacks deal double damage.
ShadowmeldCost 1 · Skill · RareDouble your Block gain this turn.
Storm of SteelCost 1 · Skill · RareDiscard your Hand.
Add 1 Shiv into your Hand for each card discarded.
AbrasiveCost 3 · Power · RareSly.
Gain 1 Dexterity.
Gain 4 Thorns.
AccelerantCost 1 · Power · RarePoison is triggered 1 additional time.
AfterimageCost 1 · Power · RareWhenever you play a card, gain 1 Block.
EnvenomCost 2 · Power · RareWhenever an Attack deals unblocked damage, apply 1 Poison.
Fan of KnivesCost 2 · Power · RareShivs now hit ALL enemies.
Add 4 Shivs into your Hand.
Master PlannerCost 2 · Power · RareWhen you play a Skill, it gains Sly.
Serpent FormCost 3 · Power · RareWhenever you play a card, deal 4 damage to a random enemy.
SneakyCost 2 · Power · RareSly.
Whenever another player attacks an enemy, gain 1 Block.
Tools of the TradeCost 1 · Power · RareAt the start of your turn, draw 1 card and discard 1 card.
TrackingCost 2 · Power · RareWeak enemies take double damage from Attacks.
SuppressCost 0 · Attack · AncientInnate.
Deal 11 damage.
Apply 3 Weak.
Wraith FormCost 3 · Power · AncientGain 2 Intangible.
At the start of your turn, lose 1 Dexterity.
Falling StarCost 0 + 2★ · Attack · BasicDeal 7 damage.
Apply 1 Weak.
Apply 1 Vulnerable.
StrikeCost 1 · Attack · BasicDeal 6 damage.
DefendCost 1 · Skill · BasicGain 5 Block.
VenerateCost 1 · Skill · BasicGain 
.
Astral PulseCost 0 + 3★ · Attack · CommonDeal 14 damage to ALL enemies.
BEGONE!Cost 1 · Attack · CommonDeal 4 damage.
Choose a card in your Hand to Transform into Minion Dive Bomb.
Celestial MightCost 2 · Attack · CommonDeal 6 damage 3 times.
Collision CourseCost 0 · Attack · CommonDeal 9 damage.
Add a Debris into your Hand.
Crescent SpearCost 1 + 1★ · Attack · CommonDeal 6 damage.
Deals 2 additional damage for ALL your cards that have a
cost.
Crush UnderCost 1 · Attack · CommonDeal 7 damage to ALL enemies. All enemies lose 1 Strength this turn.
Guiding StarCost 1 + 2★ · Attack · CommonDeal 12 damage.
Next turn, draw 2 cards.
Photon CutCost 1 · Attack · CommonDeal 10 damage.
Draw 1 card.
Put 1 card from your Hand on top of your Draw Pile.
Solar StrikeCost 1 · Attack · CommonDeal 8 damage.
Gain
.
Wrought in WarCost 1 · Attack · CommonDeal 7 damage.
Forge 5.
Cloak of StarsCost 0 + 1★ · Skill · CommonGain 7 Block.
Cosmic IndifferenceCost 1 · Skill · CommonGain 6 Block.
Put a card from your Discard Pile on top of your Draw Pile.
Gather LightCost 1 · Skill · CommonGain 7 Block.
Gain
.
GlitterstreamCost 2 · Skill · CommonGain 11 Block.
Next turn, gain 4 Block.
GlowCost 1 · Skill · CommonGain
.
Draw 2 cards.
Hidden CacheCost 1 · Skill · CommonGain
.
Next turn, gain 

.
Know Thy PlaceCost 0 · Skill · CommonApply 1 Weak.
Apply 1 Vulnerable.
Exhaust.
PatterCost 1 · Skill · CommonGain 8 Block.
Gain 2 Vigor.
Refine BladeCost 1 · Skill · CommonForge 6.
Next turn, gain
.
Spoils of BattleCost 1 · Skill · CommonForge 10.
DevastateCost 1 + 4★ · Attack · UncommonDeal 30 damage.
Gamma BlastCost 0 + 3★ · Attack · UncommonDeal 13 damage.
Apply 2 Weak.
Apply 2 Vulnerable.
HegemonyCost 2 · Attack · UncommonDeal 15 damage.
Next turn, gain 
.
Kingly KickCost 4 · Attack · UncommonDeal 24 damage.
Whenever you draw this card, reduce its cost by 1.
Kingly PunchCost 1 · Attack · UncommonDeal 8 damage.
Whenever you draw this card, increase its damage by 3 this combat.
Knockout BlowCost 3 · Attack · UncommonDeal 30 damage.
If this kills an enemy, gain 



.
Lunar BlastCost 0 · Attack · UncommonDeal 4 damage for each Skill already played this turn.
RadiateCost 0 · Attack · UncommonDeal 3 damage to ALL enemies for each
gained this turn.
Shining StrikeCost 1 · Attack · UncommonDeal 8 damage.
Gain 
.
Put this card on top of your Draw Pile.
StardustCost 0 + X★ · Attack · UncommonDeal 5 damage to a random enemy X times.
SupermassiveCost 1 · Attack · UncommonDeal 5 damage.
Deals 3 additional damage for each card you created this combat.
AlignmentCost 0 + 2★ · Skill · UncommonGain 
.
BulwarkCost 2 · Skill · UncommonGain 13 Block.
Forge 10.
CHARGE!!Cost 1 · Skill · UncommonChoose 2 cards in your Draw Pile to Transform into
Minion Strikes.
ConquerorCost 1 · Skill · UncommonForge 3.
Sovereign Blade deals double damage to the enemy this turn.
ConvergenceCost 1 · Skill · UncommonNext turn,
gain
and
.
Retain your Hand this turn.
GlimmerCost 1 · Skill · UncommonDraw 3 cards.
Put 1 card from your Hand on top of your Draw Pile.
LargesseCost 0 · Skill · UncommonAnother player adds 1 random Colorless card to their Hand.
Manifest AuthorityCost 1 · Skill · UncommonGain 7 Block.
Add 1 random Colorless card into your Hand.
MonologueCost 0 · Skill · UncommonWhenever you play a card this turn, gain 1 Strength this turn.
Particle WallCost 0 + 2★ · Skill · UncommonGain 9 Block.
Return this card to your Hand.
ProphesizeCost 2 · Skill · UncommonDraw 6 cards.
QuasarCost 0 + 2★ · Skill · UncommonChoose 1 of 3 random Colorless cards to add into your Hand.
ReflectCost 1 + 3★ · Skill · UncommonGain 17 Block.
Blocked attack damage is reflected to your attacker this turn.
ResonanceCost 1 + 3★ · Skill · UncommonGain 1 Strength. ALL enemies lose 1 Strength.
Royal GambleCost 0 + 5★ · Skill · UncommonGain 9
.
Exhaust.
Summon ForthCost 1 · Skill · UncommonForge 8.
Put Sovereign Blade into your Hand from anywhere.
TerraformingCost 1 · Skill · UncommonGain 6 Vigor.
Black HoleCost 1 · Power · UncommonWhenever you spend or gain
, deal 3 damage to ALL enemies.
Child of the StarsCost 1 · Power · UncommonWhenever you spend
, gain 2 Block for each
spent.
FurnaceCost 1 · Power · UncommonAt the start of your turn, Forge 4.
OrbitCost 2 · Power · UncommonEvery 4
you spend,
gain
.
Pale Blue DotCost 1 · Power · UncommonIf you play 5 or more cards in a turn, draw 1 card at the start of your next turn.
ParryCost 1 · Power · UncommonWhenever you play Sovereign Blade, gain 6 Block.
Pillar of CreationCost 1 · Power · UncommonWhenever you create a card, gain 3 Block.
Spectrum ShiftCost 2 · Power · UncommonAt the start of your turn, add 1 random Colorless card into your Hand.
Beat into ShapeCost 1 · Attack · RareDeal 5 damage.
Forge 5.
Forges an additional 5 for every other time you've hit the enemy this turn.
BombardmentCost 3 · Attack · RareDeal 18 damage.
At the start of your turn, plays from the Exhaust Pile.
Exhaust.
CometCost 0 + 5★ · Attack · RareDeal 33 damage.
Apply 3 Weak.
Apply 3 Vulnerable.
Crash LandingCost 1 · Attack · RareDeal 21 damage to ALL enemies.
Fill your Hand with Debris.
Dying StarCost 1 + 3★ · Attack · RareEthereal.
Deal 9 damage to ALL enemies. ALL enemies lose 9 Strength this turn.
Heavenly DrillCost X · Attack · RareDeal 8 damage X times.
Double X if it's 4 or more.
Heirloom HammerCost 2 · Attack · RareDeal 17 damage.
Choose a Colorless card in your Hand. Add a copy of that card into your Hand.
Make It SoCost 0 · Attack · RareDeal 6 damage.
Every 3 Skills you play in a turn, put this into your Hand.
Seven StarsCost 2 + 7★ · Attack · RareDeal 7 damage to ALL enemies 7 times.
Big BangCost 0 · Skill · RareDraw 1 card.
Gain
.
Gain
.
Forge 5.
Exhaust.
Bundle of JoyCost 2 · Skill · RareAdd 3 random Colorless cards into your Hand.
Exhaust.
Decisions, DecisionsCost 0 + 6★ · Skill · RareDraw 3 cards.
Choose a Skill in your Hand and play it 3 times.
Exhaust.
Foregone ConclusionCost 1 · Skill · RareNext turn, put 2 cards from your Draw Pile into your Hand.
GUARDS!!!Cost 2 · Skill · RareTransform any number of cards in your Hand into Minion Sacrifice.
Exhaust.
I Am InvincibleCost 1 · Skill · RareGain 9 Block.
At the end of your turn, if this is on top of your Draw Pile, play it.
The SmithCost 1 + 4★ · Skill · RareForge 30.
ArsenalCost 1 · Power · RareWhenever you play a Colorless card, gain 1 Strength.
GenesisCost 2 · Power · RareAt the start of your turn, gain 
.
Hammer TimeCost 2 · Power · RareWhenever you Forge, all allies Forge as well.
Monarch's GazeCost 3 · Power · RareWhenever you attack an enemy, it loses 1 Strength this turn.
Neutron AegisCost 1 + 5★ · Power · RareGain 8 Plating.
RoyaltiesCost 1 · Power · RareAt the end of combat, gain 30 Gold.
Seeking EdgeCost 1 · Power · RareForge 7.
Sovereign Blade now deals damage to ALL enemies.
Sword SageCost 2 · Power · RareIncrease the cost of Sovereign Blade by 1. Sovereign Blade now hits an additional time.
TyrannyCost 1 · Power · RareAt the start of your turn, draw 1 card and Exhaust 1 card from your Hand.
Void FormCost 3 · Power · RareEnd your turn.
The first 2 cards you play each turn are free to play.
Meteor ShowerCost 0 + 2★ · Attack · AncientDeal 14 damage to ALL enemies.
Apply 2 Weak and Vulnerable to ALL enemies.
The Sealed ThroneCost 1 + 3★ · Power · AncientWhenever you play a card, gain
.
StrikeCost 1 · Attack · BasicDeal 6 damage.
UnleashCost 1 · Attack · BasicOsty deals 6 damage.
Deals additional damage equal to Osty's current HP.
BodyguardCost 1 · Skill · BasicSummon 5.
DefendCost 1 · Skill · BasicGain 5 Block.
Blight StrikeCost 1 · Attack · CommonDeal 8 damage.
Apply Doom equal to damage dealt.
DefileCost 1 · Attack · CommonEthereal.
Deal 13 damage.
Drain PowerCost 1 · Attack · CommonDeal 10 damage.
Upgrade 2 random cards in your Discard Pile.
FearCost 1 · Attack · CommonEthereal.
Deal 7 damage.
Apply 1 Vulnerable.
FlattenCost 2 · Attack · CommonOsty deals 12 damage.
This card costs 0
if Osty has attacked this turn.
GraveblastCost 1 · Attack · CommonDeal 4 damage.
Put a card from your Discard Pile into your Hand.
Exhaust.
PokeCost 0 · Attack · CommonOsty deals 6 damage.
ReapCost 3 · Attack · CommonRetain.
Deal 27 damage.
ReaveCost 1 · Attack · CommonDeal 9 damage.
Add a Soul into your Draw Pile.
Sculpting StrikeCost 1 · Attack · CommonDeal 8 damage.
Add Ethereal to a card in your Hand.
SnapCost 1 · Attack · CommonOsty deals 7 damage.
Add Retain to a card in your Hand.
SowCost 1 · Attack · CommonRetain.
Deal 8 damage to ALL enemies.
AfterlifeCost 1 · Skill · CommonSummon 6.
Exhaust.
DefyCost 1 · Skill · CommonEthereal.
Gain 6 Block.
Apply 1 Weak.
Grave WardenCost 1 · Skill · CommonGain 8 Block.
Add a Soul into your Draw Pile.
InvokeCost 1 · Skill · CommonNext turn, Summon 2 and gain 
.
Negative PulseCost 1 · Skill · CommonGain 5 Block.
Apply 7 Doom to ALL enemies.
Pull AggroCost 2 · Skill · CommonSummon 4.
Gain 7 Block.
ScourgeCost 1 · Skill · CommonApply 13 Doom.
Draw 1 card.
WispCost 0 · Skill · CommonGain
.
Exhaust.
Bone ShardsCost 1 · Attack · UncommonIf Osty is alive, he deals 9 damage to ALL enemies and you gain 9 Block.
Osty dies.
BuryCost 4 · Attack · UncommonDeal 52 damage.
Death MarchCost 1 · Attack · UncommonDeal 8 damage.
Deals 3 additional damage for each card drawn during your turn.
DebilitateCost 1 · Attack · UncommonDeal 7 damage.
Vulnerable and Weak are twice as effective against the enemy for the next 3 turns.
FetchCost 0 · Attack · UncommonOsty deals 3 damage.
If this is the first time this card has been played this turn, draw 1 card.
High FiveCost 2 · Attack · UncommonOsty deals 11 damage
and applies 2 Vulnerable
to ALL enemies.
Pull from BelowCost 1 · Attack · UncommonDeal 5 damage for each Ethereal card played this combat.
RattleCost 1 · Attack · UncommonOsty deals 7 damage.
Hits an additional time for each other time he has attacked this turn.
Right Hand HandCost 0 · Attack · UncommonOsty deals 4 damage.
Whenever you play a card that costs 
or more, return this to your Hand from the Discard Pile.
SeveranceCost 2 · Attack · UncommonDeal 13 damage.
Add a Soul into your Draw Pile, Hand, and Discard Pile.
Sic 'EmCost 1 · Attack · UncommonOsty deals 5 damage.
Whenever Osty hits this enemy this turn, Summon 2.
VeilpiercerCost 1 · Attack · UncommonDeal 10 damage.
The next Ethereal card you play costs 0
.
Borrowed TimeCost 0 · Skill · UncommonApply 3 Doom to yourself.
Gain
.
Capture SpiritCost 1 · Skill · UncommonEnemy loses 3 HP.
Add 3 Souls into your Draw Pile.
CleanseCost 1 · Skill · UncommonSummon 3.
Exhaust 1 card from your Draw Pile.
Death's DoorCost 1 · Skill · UncommonGain 6 Block.
If you applied Doom this turn, gain Block 2 additional times.
DeathbringerCost 2 · Skill · UncommonApply 21 Doom and 1 Weak to ALL enemies.
DelayCost 2 · Skill · UncommonGain 11 Block.
Next turn,
gain
.
DirgeCost X · Skill · UncommonSummon 3 X times.
Add X Souls into your Draw Pile.
DredgeCost 1 · Skill · UncommonPut 3 cards from your Discard Pile into your Hand.
Exhaust.
Enfeebling TouchCost 1 · Skill · UncommonEthereal.
Enemy loses 8 Strength this turn.
Legion of BoneCost 2 · Skill · UncommonALL players Summon 6.
Exhaust.
MelancholyCost 3 · Skill · UncommonGain 13 Block.
Reduce this card's cost by
whenever ANYONE dies.
No EscapeCost 1 · Skill · UncommonApply 10 Doom, plus an additional 5 Doom for every 10 Doom already on this enemy.
ParseCost 1 · Skill · UncommonEthereal.
Draw 3 cards.
PutrefyCost 1 · Skill · UncommonApply 2 Weak.
Apply 2 Vulnerable.
Exhaust.
SpurCost 1 · Skill · UncommonRetain.
Summon 3.
Osty heals 5 HP.
CalcifyCost 1 · Power · UncommonOsty's attacks deal 4 additional damage.
CountdownCost 1 · Power · UncommonAt the start of your turn, apply 6 Doom to a random enemy.
Danse MacabreCost 1 · Power · UncommonWhenever you play a card that costs 
or more, gain 3 Block.
FriendshipCost 1 · Power · UncommonLose 2 Strength.
Gain
at the start of each turn.
HauntCost 1 · Power · UncommonWhenever you play a Soul, a random enemy loses 6 HP.
LethalityCost 1 · Power · UncommonEthereal.
The first Attack each turn deals 50% additional damage.
PagestormCost 1 · Power · UncommonWhenever you draw an Ethereal card, draw 1 card.
ShroudCost 1 · Power · UncommonWhenever you apply Doom, gain 2 Block.
Sleight of FleshCost 2 · Power · UncommonWhenever you apply a debuff to an enemy, they take 9 damage.
Banshee's CryCost 6 · Attack · RareDeal 33 damage to ALL enemies.
Costs 
less for each Ethereal card played this combat.
EradicateCost X · Attack · RareRetain.
Deal 11 damage X times.
HangCost 1 · Attack · RareDeal 10 damage.
Double the damage ALL Hang cards deal to this enemy.
MiseryCost 0 · Attack · RareDeal 7 damage.
Apply any debuffs on the enemy to ALL other enemies.
Soul StormCost 1 · Attack · RareDeal 9 damage.
Deals 2 additional damage for each Soul in your Exhaust Pile.
SqueezeCost 3 · Attack · RareOsty deals 25 damage.
Deals 5 additional damage for ALL your other Osty Attacks.
The ScytheCost 2 · Attack · RareDeal 13 damage.
Permanently increase this card's damage by 3.
Exhaust.
Time's UpCost 2 · Attack · RareDeal damage equal to the enemy's Doom.
Exhaust.
EidolonCost 2 · Skill · RareExhaust your Hand.
If 9 cards were Exhausted this way, gain 1 Intangible.
End of DaysCost 3 · Skill · RareApply 29 Doom to ALL enemies.
Kill enemies with at least as much Doom as HP.
Glimpse BeyondCost 1 · Skill · RareALL players add 3 Souls into their Draw Pile.
Exhaust.
OblivionCost 0 · Skill · RareWhenever you play a card this turn, apply 3 Doom to the enemy.
ReanimateCost 3 · Skill · RareSummon 20.
Exhaust.
SacrificeCost 1 · Skill · RareRetain.
If Osty is alive, he dies and you gain Block equal to double his Max HP.
SeanceCost 0 · Skill · RareEthereal.
Transform a card in your Draw Pile into Soul.
Shared FateCost 0 · Skill · RareLose 2 Strength.
Enemy loses 2 Strength.
Exhaust.
TransfigureCost 1 · Skill · RareAdd Replay to a card in your Hand.
It costs an extra
.
Exhaust.
UndeathCost 0 · Skill · RareGain 7 Block.
Add a copy of this card into your Discard Pile.
Call of the VoidCost 1 · Power · RareAt the start of your turn, add 1 random card into your Hand. It gains Ethereal.
DemesneCost 3 · Power · RareEthereal.
At the start of your turn, gain
and draw 1 additional card.
Devour LifeCost 1 · Power · RareWhenever you play a Soul, Summon 1.
Necro MasteryCost 2 · Power · RareSummon 5.
Whenever Osty loses HP,
ALL enemies lose that much HP as well.
NeurosurgeCost 0 · Power · RareGain 

.
Draw 2 cards.
At the start of your turn, apply 3 Doom to yourself.
Reaper FormCost 3 · Power · RareWhenever Attacks deal damage, they also apply that much Doom.
Sentry ModeCost 2 · Power · RareAt the start of your turn, add 1 Sweeping Gaze into your Hand.
Spirit of AshCost 1 · Power · RareWhenever you play an Ethereal card, gain 4 Block.
ProtectorCost 1 · Attack · AncientOsty deals 10 damage.
Deals additional damage equal to Osty's Max HP.
Forbidden GrimoireCost 2 · Power · AncientAt the end of combat, you may remove a card from your Deck.
Eternal.
StrikeCost 1 · Attack · BasicDeal 6 damage.
DefendCost 1 · Skill · BasicGain 5 Block.
DualcastCost 1 · Skill · BasicEvoke your rightmost Orb twice.
ZapCost 1 · Skill · BasicChannel 1 Lightning.
Ball LightningCost 1 · Attack · CommonDeal 7 damage.
Channel 1 Lightning.
BarrageCost 1 · Attack · CommonDeal 5 damage for each Channeled Orb.
Beam CellCost 0 · Attack · CommonDeal 3 damage.
Apply 1 Vulnerable.
ClawCost 0 · Attack · CommonDeal 3 damage.
Increase the damage of ALL Claw cards by 2 this combat.
Cold SnapCost 1 · Attack · CommonDeal 6 damage.
Channel 1 Frost.
Compile DriverCost 1 · Attack · CommonDeal 7 damage.
Draw 1 card for each unique Orb you have.
Focused StrikeCost 1 · Attack · CommonDeal 9 damage.
Gain 1 Focus this turn.
Go for the EyesCost 0 · Attack · CommonDeal 3 damage.
If the enemy intends to attack, apply 1 Weak.
Gunk UpCost 1 · Attack · CommonDeal 4 damage 3 times.
Add a Slimed into your Discard Pile.
Momentum StrikeCost 1 · Attack · CommonDeal 10 damage.
Reduce this card's cost to 0
.
Sweeping BeamCost 1 · Attack · CommonDeal 6 damage to ALL enemies.
Draw 1 card.
UproarCost 2 · Attack · CommonDeal 5 damage twice.
Play a random Attack from your Draw Pile.
Boost AwayCost 0 · Skill · CommonGain 6 Block.
Add a Dazed into your Discard Pile.
Charge BatteryCost 1 · Skill · CommonGain 7 Block.
Next turn, gain
.
CoolheadedCost 1 · Skill · CommonChannel 1 Frost.
Draw 1 card.
HologramCost 1 · Skill · CommonGain 3 Block.
Put a card from your Discard Pile into your Hand.
Exhaust.
HotfixCost 0 · Skill · CommonGain 2 Focus this turn.
LeapCost 1 · Skill · CommonGain 9 Block.
Lightning RodCost 1 · Skill · CommonGain 4 Block.
At the start of the next 2 turns, Channel 1 Lightning.
TURBOCost 0 · Skill · CommonGain 
.
Add a Void into your Discard Pile.
FTLCost 0 · Attack · UncommonDeal 5 damage.
If you have played fewer than 3 cards this turn, draw 1 card.
NullCost 2 · Attack · UncommonDeal 10 damage.
Apply 2 Weak.
Channel 1 Dark.
RefractCost 3 · Attack · UncommonDeal 9 damage twice.
Channel 2 Glass.
Rocket PunchCost 2 · Attack · UncommonDeal 13 damage.
Draw 1 card.
When a Status card is created, reduce this card's cost to 0
this turn.
ScrapeCost 1 · Attack · UncommonDeal 7 damage.
Draw 4 cards.
Discard all cards drawn this way that do not cost 0
.
SunderCost 3 · Attack · UncommonDeal 24 damage.
If this kills an enemy, gain 

.
SynthesisCost 2 · Attack · UncommonDeal 12 damage.
The next Power you play costs 0
.
Tesla CoilCost 0 · Attack · UncommonDeal 3 damage.
Trigger all Lightning against the enemy.
Boot SequenceCost 0 · Skill · UncommonInnate.
Gain 10 Block.
Exhaust.
ChaosCost 1 · Skill · UncommonChannel 1 random Orb.
ChillCost 0 · Skill · UncommonChannel 1 Frost for each enemy.
Exhaust.
CompactCost 1 · Skill · UncommonGain 6 Block.
Transform all Status cards in your Hand into Fuel.
DarknessCost 1 · Skill · UncommonChannel 1 Dark.
Trigger the passive ability of all Dark Orbs.
Double EnergyCost 1 · Skill · UncommonDouble your Energy.
Exhaust.
Energy SurgeCost 1 · Skill · UncommonALL players gain 
.
Exhaust.
Fight ThroughCost 1 · Skill · UncommonGain 13 Block.
Add 2 Wounds into your Discard Pile.
FusionCost 2 · Skill · UncommonChannel 1 Plasma.
GlacierCost 2 · Skill · UncommonGain 6 Block.
Channel 2 Frost.
GlassworkCost 1 · Skill · UncommonGain 5 Block.
Channel 1 Glass.
OverclockCost 0 · Skill · UncommonDraw 2 cards.
Add a Burn into your Discard Pile.
ScavengeCost 1 · Skill · UncommonExhaust a card.
Next turn, gain 
.
Shadow ShieldCost 2 · Skill · UncommonGain 11 Block.
Channel 1 Dark.
SkimCost 1 · Skill · UncommonDraw 3 cards.
SynchronizeCost 1 · Skill · UncommonGain 2 Focus this turn for each unique Orb you have.
Exhaust.
TempestCost X · Skill · UncommonChannel X Lightning.
White NoiseCost 1 · Skill · UncommonAdd a random Power into your Hand. It's free to play this turn.
Exhaust.
Bulk UpCost 2 · Power · UncommonLose 1 Orb Slot.
Gain 2 Strength.
Gain 2 Dexterity.
CapacitorCost 1 · Power · UncommonGain 2 Orb Slots.
FeralCost 2 · Power · UncommonThe first time you play a
0
Attack each turn,
return it to your Hand.
HailstormCost 1 · Power · UncommonAt the end of your turn, if you have Frost, deal 6 damage to ALL enemies.
IterationCost 1 · Power · UncommonThe first time you draw a Status card each turn, draw 2 cards.
LoopCost 1 · Power · UncommonAt the start of your turn, trigger the passive ability of your rightmost Orb.
SmokestackCost 1 · Power · UncommonWhenever you create a Status, deal 5 damage to ALL enemies.
StormCost 1 · Power · UncommonWhenever you play a Power, Channel 1 Lightning.
SubroutineCost 1 · Power · UncommonWhenever you play a Power, gain
.
ThunderCost 1 · Power · UncommonWhenever you Evoke Lightning, deal 6 damage to each enemy hit.
Adaptive StrikeCost 2 · Attack · RareDeal 18 damage.
Add a 0
copy of this card into your Discard Pile.
All for OneCost 2 · Attack · RareDeal 10 damage.
Put ALL 0
cards from your Discard Pile into your Hand.
Flak CannonCost 2 · Attack · RareExhaust ALL your Status cards.
Deal 8 damage to a random enemy for each card Exhausted.
Helix DrillCost 0 · Attack · RareDeal 3 damage for each
previously spent this turn.
HyperbeamCost 2 · Attack · RareDeal 26 damage to ALL enemies.
Lose 3 Focus.
Ice LanceCost 3 · Attack · RareDeal 19 damage.
Channel 3 Frost.
Meteor StrikeCost 5 · Attack · RareDeal 24 damage.
Channel 3 Plasma.
ShatterCost 1 · Attack · RareDeal 11 damage to ALL enemies.
Evoke all of your Orbs.
Genetic AlgorithmCost 1 · Skill · RareGain 1 Block.
Permanently increase this card's Block by 3.
Exhaust.
IgnitionCost 1 · Skill · RareAnother player Channels Plasma.
Exhaust.
ModdedCost 0 · Skill · RareGain 1 Orb Slot.
Draw 1 card. Increase this card's cost by 1.
Multi-CastCost X · Skill · RareEvoke your rightmost Orb X times.
RainbowCost 2 · Skill · RareChannel 1 Lightning.
Channel 1 Frost.
Channel 1 Dark.
Exhaust.
RebootCost 0 · Skill · RareShuffle ALL your cards into your Draw Pile.
Draw 4 cards.
Exhaust.
Signal BoostCost 1 · Skill · RareThe next Power you play is played an additional time.
Exhaust.
SupercriticalCost 0 · Skill · RareGain 4
.
Exhaust.
VoltaicCost 2 · Skill · RareChannel Lightning equal to the Lightning already Channeled this combat.
Exhaust.
BufferCost 2 · Power · RarePrevent the next time you would lose HP.
Consuming ShadowCost 2 · Power · RareChannel 2 Dark.
At the end of your turn, Evoke your leftmost Orb.
CoolantCost 1 · Power · RareAt the start of your turn, gain 2 Block for each unique Orb you have.
Creative AICost 3 · Power · RareAt the start of your turn, add a random Power into your Hand.
DefragmentCost 1 · Power · RareGain 1 Focus.
Echo FormCost 3 · Power · RareEthereal.
The first card you play each turn is played an extra time.
Machine LearningCost 1 · Power · RareAt the start of your turn, draw 1 additional card.
SpinnerCost 1 · Power · RareAt the start of your turn, Channel 1 Glass.
Trash to TreasureCost 1 · Power · RareWhenever you create a Status card, Channel 1 random Orb.
QuadcastCost 1 · Skill · AncientEvoke your rightmost Orb 4 times.
Biased CognitionCost 1 · Power · AncientGain 4 Focus.
At the start of your turn, lose 1 Focus.
Dramatic EntranceCost 0 · Attack · UncommonInnate.
Deal 11 damage to ALL enemies.
Exhaust.
FisticuffsCost 1 · Attack · UncommonDeal 7 damage.
Gain Block equal to damage dealt.
Flash of SteelCost 0 · Attack · UncommonDeal 5 damage.
Draw 1 card.
Gang UpCost 1 · Attack · UncommonDeal 5 damage.
Deals 5 additional damage for each time another player has attacked the enemy this turn.
Mind BlastCost 1 · Attack · UncommonInnate.
Deal damage equal to the number of cards in your Draw Pile.
OmnisliceCost 0 · Attack · UncommonDeal 8 damage.
Damage ALL other enemies equal to the damage dealt.
Seeker StrikeCost 1 · Attack · UncommonDeal 6 damage.
Choose 1 of 3 cards in your Draw Pile to add into your Hand.
Tag TeamCost 2 · Attack · UncommonDeal 11 damage.
The next Attack another player plays on the enemy is played an extra time.
Thrumming HatchetCost 1 · Attack · UncommonDeal 11 damage.
At the start of your next turn, return this to your Hand.
Ultimate StrikeCost 1 · Attack · UncommonDeal 14 damage.
VolleyCost X · Attack · UncommonDeal 10 damage to a random enemy X times.
Believe in YouCost 0 · Skill · UncommonAnother player gains 

.
CatastropheCost 2 · Skill · UncommonPlay 2 random cards from your Draw Pile.
CoordinateCost 1 · Skill · UncommonGive another player 5 Strength this turn.
Dark ShacklesCost 0 · Skill · UncommonEnemy loses 9 Strength this turn.
Exhaust.
DiscoveryCost 1 · Skill · UncommonChoose 1 of 3 random cards to add into your Hand. It costs 0
this turn.
Exhaust.
EquilibriumCost 2 · Skill · UncommonGain 13 Block.
Retain your Hand this turn.
FinesseCost 0 · Skill · UncommonGain 4 Block.
Draw 1 card.
Huddle UpCost 1 · Skill · UncommonALL allies draw 2 cards.
ImpatienceCost 0 · Skill · UncommonIf you have no Attacks in your Hand, draw 2 cards.
InterceptCost 1 · Skill · UncommonGain 9 Block.
Redirect all incoming attacks that would be dealt to another player this turn to you.
Jack of All TradesCost 0 · Skill · UncommonAdd 1 random Colorless card into your Hand.
Exhaust.
LiftCost 1 · Skill · UncommonGive another player 11 Block.
Panic ButtonCost 0 · Skill · UncommonGain 30 Block.
You cannot gain Block from cards for 2 turns.
Exhaust.
ProductionCost 0 · Skill · UncommonGain 
.
Exhaust.
ProlongCost 0 · Skill · UncommonNext turn, gain Block equal to your current Block.
Exhaust.
PurityCost 0 · Skill · UncommonRetain.
Exhaust up to 3 cards in your Hand.
Exhaust.
RestlessnessCost 0 · Skill · UncommonRetain.
If your Hand is empty, draw 2 cards and gain 
.
ShockwaveCost 2 · Skill · UncommonApply 3 Weak and Vulnerable to ALL enemies.
Exhaust.
SplashCost 1 · Skill · UncommonChoose 1 of 3 random Attacks from another character to add into your Hand. It's free to play this turn.
The BombCost 2 · Skill · UncommonAt the end of 3 turns, deal 40 damage to ALL enemies.
Thinking AheadCost 0 · Skill · UncommonDraw 2 cards.
Put 1 card from your Hand on top of your Draw Pile.
Exhaust.
Ultimate DefendCost 1 · Skill · UncommonGain 11 Block.
AutomationCost 1 · Power · UncommonEvery 10 cards you draw, gain
.
FastenCost 1 · Power · UncommonGain an additional 5 Block from Defend cards.
PanacheCost 0 · Power · UncommonEvery time you play 5 cards in a single turn, deal 10 damage to ALL enemies.
Prep TimeCost 1 · Power · UncommonAt the start of your turn, gain 4 Vigor.
ProwessCost 1 · Power · UncommonGain 1 Strength.
Gain 1 Dexterity.
StratagemCost 1 · Power · UncommonWhenever you shuffle your Draw Pile, choose a card from it to put into your Hand.
BolasCost 0 · Attack · RareDeal 3 damage.
At the start of your next turn, return this to your Hand.
Gold AxeCost 1 · Attack · RareDeal damage equal to the number of cards played this combat.
Hand of GreedCost 2 · Attack · RareDeal 20 damage.
If Fatal, gain 20 Gold.
JackpotCost 3 · Attack · RareDeal 25 damage.
Add 3 random 0
cards into your Hand.
KnockdownCost 3 · Attack · RareDeal 10 damage.
The enemy takes double damage from other players this turn.
RendCost 2 · Attack · RareDeal 15 damage.
Deals 5 additional damage for each unique debuff on the enemy.
SalvoCost 1 · Attack · RareDeal 12 damage.
Retain your Hand this turn.
AlchemizeCost 1 · Skill · RareProcure a random potion.
Exhaust.
AnointedCost 1 · Skill · RarePut every Rare card from your Draw Pile into your Hand.
Exhaust.
Beat DownCost 3 · Skill · RarePlay 3 random Attacks from your Discard Pile.
Hidden GemCost 1 · Skill · RareA random card in your Draw Pile gains Replay 2.
Master of StrategyCost 0 · Skill · RareDraw 3 cards.
Exhaust.
MimicCost 1 · Skill · RareGain Block equal to the Block on another player.
Exhaust.
RallyCost 2 · Skill · RareALL players gain 12 Block.
ScrawlCost 1 · Skill · RareDraw cards until your Hand is full.
Exhaust.
Secret TechniqueCost 0 · Skill · RarePut a Skill from your Draw Pile into your Hand.
Exhaust.
Secret WeaponCost 0 · Skill · RarePut an Attack from your Draw Pile into your Hand.
Exhaust.
The GambitCost 0 · Skill · RareGain 50 Block.
If you take unblocked attack damage this combat, die.
Beacon of HopeCost 1 · Power · RareWhenever you gain Block on your turn, other players gain half that much Block.
CalamityCost 3 · Power · RareWhenever you play an Attack, add a random Attack into your Hand.
EntropyCost 1 · Power · RareAt the start of your turn, Transform 1 card in your Hand.
Eternal ArmorCost 3 · Power · RareGain 7 Plating.
MayhemCost 2 · Power · RareAt the start of your turn, play the top card of your Draw Pile.
NostalgiaCost 1 · Power · RareThe first Attack or Skill you play each turn is placed on top of your Draw Pile.
Rolling BoulderCost 3 · Power · RareAt the start of your turn, deal 5 damage to ALL enemies and increase this damage by 5.
Ascender's BaneCurse · CurseUnplayable.
Ethereal.
Eternal.
Bad LuckCurse · CurseUnplayable.
At the end of your turn, if this is in your Hand, lose 13 HP.
Eternal.
ClumsyCurse · CurseUnplayable.
Ethereal.
Curse of the BellCurse · CurseUnplayable.
Eternal.
DebtCurse · CurseUnplayable.
At the end of your turn, if this is in your Hand, lose 10 Gold.
DecayCurse · CurseUnplayable.
At the end of your turn, if this is in your Hand, take 2 damage.
DoubtCurse · CurseUnplayable.
At the end of your turn, if this is in your Hand, gain 1 Weak.
EnthralledCost 2 · Curse · CurseIf this is in your Hand, it must be played before other cards.
Eternal.
FollyCurse · CurseUnplayable.
Innate.
Eternal.
GreedCurse · CurseUnplayable.
Eternal.
GuiltyCurse · CurseUnplayable.
Removed from your Deck after 5 combats.
InjuryCurse · CurseUnplayable.
NormalityCurse · CurseUnplayable.
You cannot play more than 3 cards this turn.
Poor SleepCurse · CurseUnplayable.
Retain.
RegretCurse · CurseUnplayable.
At the end of your turn, if this is in your Hand, lose 1 HP for each card in your Hand.
ShameCurse · CurseUnplayable.
At the end of your turn, if this is in your Hand, gain 1 Frail.
Spore MindCost 1 · Curse · CurseExhaust.
WritheCurse · CurseUnplayable.
Innate.
Rip and TearCost 1 · Attack · UncommonDeal 7 damage to a random enemy twice.
MaulCost 1 · Attack · AncientDeal 5 damage twice.
Increase the damage of ALL Maul cards by 1 this combat.
Neow's FuryCost 1 · Attack · AncientDeal 10 damage.
Put 2 random cards from your Discard Pile into your Hand.
Exhaust.
WhistleCost 3 · Attack · AncientDeal 33 damage.
Stun the enemy.
Exhaust.
ApotheosisCost 2 · Skill · AncientInnate.
Upgrade ALL your cards.
Exhaust.
ApparitionCost 1 · Skill · AncientEthereal.
Gain 1 Intangible.
Exhaust.
Brightest FlameCost 0 · Skill · AncientGain 
.
Draw 2 cards.
Lose 1 Max HP.
RelaxCost 3 · Skill · AncientGain 15 Block.
Next turn, draw 2 cards and gain 
.
Exhaust.
WishCost 0 · Skill · AncientPut a card from your Draw Pile into your Hand.
Exhaust.- Mad ScienceCost 1 · None · Event damage times|}.|Gain Block.|} Weak.
Apply Vulnerable.|} HP.|}.|} cards.|} this turn.|} Strength.
Gain Dexterity.|} less.|}|}
Byrd SwoopCost 0 · Attack · EventDeal 14 damage.
ClashCost 0 · Attack · EventCan only be played if every card in your Hand is an Attack.
Deal 14 damage.
ExterminateCost 1 · Attack · EventDeal 3 damage 4 times to ALL enemies.
PeckCost 1 · Attack · EventDeal 2 damage 3 times.
ReboundCost 1 · Attack · EventDeal 9 damage.
Put the next card you play this turn on top of your Draw Pile.
SquashCost 1 · Attack · EventDeal 10 damage.
Apply 2 Vulnerable.
DistractionCost 1 · Skill · EventAdd a random Skill into your Hand. It's free to play this turn.
Exhaust.
Dual WieldCost 1 · Skill · EventChoose an Attack or Power card. Add a copy of that card into your Hand.
EnlightenmentCost 0 · Skill · EventReduce the cost of ALL cards in your Hand to 1 this turn.
Exhaust.
EntrenchCost 2 · Skill · EventDouble your Block.
Feeding FrenzyCost 0 · Skill · EventGain 5 Strength this turn.
MetamorphosisCost 2 · Skill · EventAdd 3 random Attacks into your Draw Pile. They're free to play this combat.
Exhaust.
OutmaneuverCost 1 · Skill · EventNext turn, gain 
.
StackCost 1 · Skill · EventGain Block equal to the number of cards in your Discard Pile.
Toric ToughnessCost 2 · Skill · EventGain 5 Block.
Gain 5 Block at the start of the next 2 turns.
CaltropsCost 1 · Power · EventWhenever you are attacked, deal 3 damage back.
Hello WorldCost 1 · Power · EventAt the start of your turn, add a random Common card into your Hand.
Byrdonis EggQuest · QuestUnplayable.
Can be hatched at a Rest Site.
Lantern KeyQuest · QuestUnplayable.
Unlocks a special event in the next Act.
Spoils MapQuest · QuestUnplayable.
Marks a site of 600 extra Gold in the next Act.
BeckonCost 1 · Status · StatusAt the end of your turn, if this is in your Hand,
lose 6 HP.
BurnStatus · StatusUnplayable.
At the end of your turn, if this is in your Hand, take 2 damage.
DazedStatus · StatusUnplayable.
Ethereal.
DebrisCost 1 · Status · StatusExhaust.
Frantic EscapeCost 1 · Status · StatusGet farther away.
Increase Sandpit by 1.
Increase the cost of this card by 1.
InfectionStatus · StatusUnplayable.
At the end of your turn, if this is in your Hand, take 3 damage.
SlimedCost 1 · Status · StatusDraw 1 card.
Exhaust.
SootStatus · StatusUnplayable.
ToxicCost 1 · Status · StatusAt the end of your turn, if this is in your Hand, take 5 damage.
Exhaust.
VoidStatus · StatusUnplayable.
Ethereal.
Whenever you draw this card, lose
.
WoundStatus · StatusUnplayable.
DisintegrationStatus · StatusAt the end of your turn, take 6 damage.
Mind RotStatus · StatusDraw 1 fewer card each turn.
SlothStatus · StatusYou cannot play more than 3 cards each turn.
Waste AwayStatus · StatusGain 1 less
per turn.
Giant RockCost 1 · Attack · TokenDeal 16 damage.
Minion Dive BombCost 1 · Attack · TokenDeal 13 damage.
Exhaust.
Minion StrikeCost 0 · Attack · TokenDeal 7 damage.
Draw 1 card.
Exhaust.
ShivCost 0 · Attack · TokenDeal 4 damage.
Exhaust.
Sovereign BladeCost 2 · Attack · TokenRetain.
Deal 10 damage.
Sweeping GazeCost 0 · Attack · TokenEthereal.
Osty deals 10 damage to a random enemy.
Exhaust.
FuelCost 0 · Skill · TokenGain
.
Draw 1 card.
Exhaust.
LuminesceCost 0 · Skill · TokenRetain.
Gain 
.
Exhaust.
Minion SacrificeCost 0 · Skill · TokenGain 9 Block.
Exhaust.
SoulCost 0 · Skill · TokenDraw 2 cards.
Exhaust.